![]() No way can this ship be effective more than once in a 20 minute match. Need to add something - with the 6 min 40 sec battery time and it uses it up at 2.8x faster while submerged means less than 3 minutes of actual submerged time. Or do torpedo's only surface when a ship is pinged, on the surface or periscope depth?Ī Sub should be able to stay submerged without battery, they just can't move. Otherwise they would just go right underneath my target. ![]() If' I'm submerged at 20m then I need to know at what distance I need to be at for my torps to actually reach the surface to hit. And with limited torpedo range they have to get close to do anything.Īlso the one thing I don't see, maybe I'm blind, is a torpedo to surface time. With very limited submerge time they can barely get into position before they have to surface again - and usually with 3 enemy ships around them. They are already tinfoil and can be destroyed very easily. That defeats the whole purpose of a sub - stealth. Planes should not be able to detect a submerged sub below periscope depth. To detectable now.īoy how is it that a sub - that is half the size of a DD have a detect range of a DD or even higher? Subs surface range should be 4km max, keep periscope depth as is. I see they were nerfed and I would have to say so.
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